Friday, January 05, 2007

Friday

Today we managed to get the mouse working as a means of looking around (pitch,yaw) inside the game by editing the playGui file. We then went on to to add new code to the default.bind.cs file inside our game which now allows us, while in-game, to switch back and forth between using the mouse to look around and using the mouse as a curser to click on in-game items or Gui items.

We then spent several hours trying to code up a means of interacting with an object by clicking on it eg. getting the click to register with the object that the cursor is hovering over. However we have had alot of trouble with this and have not gotten it to work properly yet. We are also having a lot of trouble implementing an in-game Gui drop down menu although we have been able to put one into the game, we are having trouble customizing it and linking it with corresponding actions.

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